10 to 20 or more per week.
Marty Cagan • INSPIRED: How to Create Tech Products Customers Love (Silicon Valley Product Group)
The 80/20 rule asserts that approximately 80 percent of the effects generated by any large system are caused by 20 percent of the variables in that system.
Kritina Holden • Universal Principles of Design, Revised and Updated: 125 Ways to Enhance Usability, Influence Perception, Increase Appeal, Make Better Design Decisions, and Teach through Design
You will probably be tempted to go off and “do more research,” but you are not completing the entire project in one sitting. You are only creating the first iteration—a draft of your essay, a sketch of your app, a plan for your campaign. Ask yourself, “What is the smallest version of this I can produce to get useful feedback from others?”
Tiago Forte • Building a Second Brain: A Proven Method to Organise Your Digital Life and Unlock Your Creative Potential
In a Nutshell: A product with the fewest number of features needed to achieve a specific objective, and users are willing to “pay” in some form of a scarce resource.