Sublime
An inspiration engine for ideas
Sustainable growth follows one of three engines of growth: paid, viral, or sticky.
Eric Ries • The Lean Startup: How Today's Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses
Under the new timekeeper (into the 2000s), innovation became our highest good. Innovation maintained the sensation of the new, promising a compressed future of high decay rates that affected not only sex and media but all facets of our lives. To be innovative was now to see the good life running at the pace of multiple lifetimes in one life.
Andrew Root • The Congregation in a Secular Age (Ministry in a Secular Age Book #3): Keeping Sacred Time against the Speed of Modern Life
"Market forces. Busy professionals play these games to cool off in the evening. They have money but no time. Then there are skilled gamers with no money but lots of time. It’s a natural ecosystem. Whole economies exist in these virtual worlds.
Daniel Suarez • Daemon
“minimal viable product.”
Greg Mckeown • Essentialism: The Disciplined Pursuit of Less
Harvard Business Review • Building the Middle Class of the Creator Economy
gamification notables Gabe Zichermann and Sebastian Deterding