Sublime
An inspiration engine for ideas
In effect, Gene and Steve started by thinking that their job was to get the movers and painters to fit into and support the system. By the end, they were trying to figure out, with the help of the movers and painters, how to get the system to be as centered around the movers and painters as possible as well as be supportive of their efforts. Such a
... See moreSteven J. Spear • Wiring the Winning Organization: Liberating Our Collective Greatness through Slowification, Simplification, and Amplification
What do I usually do? I find things and I found things. Things I find include tools, ideas, books, and people, which I blend and purvey. Things I’ve founded and co-founded include the Trips Festival (1966), Whole Earth Catalog (1968), Hackers Conference (1984), The WELL (1984), Global Business Network (1988), and The Long Now Foundation (1996).
Stewart Brand
The One Minute Manager.
Ben Horowitz • The Hard Thing About Hard Things: Building a Business When There Are No Easy Answers

Given the above, you might be surprised to learn that until about a year ago I didn’t primarily think of myself as a writer. I thought of myself as a founder who liked to write. About a year ago, I decided to flip that: I started to think of myself as a writer who also builds things.
Dan Shipper • Every’s Master Plan
Not only that, he proved that a 10x productivity gap is a conservative upper limit on the possible in early stage software. Indeed, Richard did more to move our project ahead in two person-days of work than Don and I had done in the preceding twelve person-weeks.
Ken Kocienda • Creative Selection: Inside Apple's Design Process During the Golden Age of Steve Jobs
minimize dependencies between teams.