If you think about it, this work of caring for our children as nannies, or our aging parents as homecare workers, is some of the most profound and important work in our lives. We call it the work that makes everything else possible, because it makes it possible for all of us to go out and do what we do every day, knowing that some of the most preci... See more
Micropayments could potentially resolve this friction in a decentralized way, which I would love to see. On the other hand, this is a really hard problem: people have been working on it since at least Digital's Millicent over 25 years ago. There have been many proposals and startups, but nothing has really worked out.
The truth is, simply incorporating game mechanics and game elements does not make a game fun. Effective gamification is a combination of game design, game dynamics, behavioral economics, motivational psychology, UX/UI (User Experience and User Interface), neurobiology, technology platforms, as well as ROI-driving business implementations.
People will struggle to structure their time now that virtual activities carry more social weight than they did in the past. IRL hangouts have more tangible controls and barriers to entry that prevent people from engaging endlessly, and physical anchors that help form habits and routines. Without that, people are going to either burn out or quickly... See more
Customers will expect to share in the ownership and fruits of their creations. If you make it profitable for customers to get involved, you will always be able to count on a dynamic and fertile ecosystem for growth and innovation.
This profound problem – the infinite search space for perceptual representation – looms over all other current psychological concerns. We live in a sea of complexity. The boundaries of the objects we manipulate are not simply given by those objects. Every object or situation can be perceived in an infinite number of ways, and each action or event h... See more