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Words as Material
These projects, Victor says, are just “nibbles around the edges” of his larger obsession: how the media in which we choose to represent our ideas shape (and too often, limit) what ideas we can have. “We have these things called computers, and we’re basically just using them as really fast paper emulators,” he says. “With the invention of the printi... See more
medium.com • The Utopian UI Architect
• 26:34 - A “big source of inspiration for me [Mark] has been the world of analog tools. We’ve been thinking about how to build good digital tools for maybe 50 years or so. We have a couple thousand years of explicit and implicit study of how to create analog work environments.” Eg: personal libraries, studies, workshops, artist studios. How can we... See more
Adam Wiggins • Human-Computer Interaction // Metamuse podcast episode 6
As we write stories, we write the world—and in this way storytelling can be considered a critical act of design.