Vision Pro
10 years before the Apple Vision Pro (AVP), I demoed a shitty VR headset at my friend's apartment and it literally changed my life. The Oculus DK-2 was a hunk of plastic, tangled in wires, designed by a teenager, with only a million pixels in each eye. “This is the future.” As undercooked as the technology was, it put me in a crude hallucination, a
... See morein the case of VR at Oculus, we also never really felt like the world had a Northstar that could truly capture human hearts and minds, and without that it would be impossible to transition VR from being a niche gamer tech to the incredible spatial computing paradigm that we always thought it potentially represented (which I still very much believe ... See more
Vision Pro is an over-engineered “devkit” // Hardware bleeds genius & audacity but software story is disheartening // What we got wrong at Oculus that Apple got right // Why...
These features addressed the industrial design group’s worries about VR-induced alienation—they allowed other people in a room to interact and collaborate with a person wearing a headset in a way not possible with other VR gear. For years, the existence of such a display, internally code-named T429, was known only to a small circle of people even w... See more
The Information • The Inside Story of Why Apple Bet Big on a Mixed-Reality Headset
Notion was not a word processor. It was not even a word processor with better embeds. It was nothing short of a reimagining of what you could do with “blank pages” on a computer screen. Or potentially even a reimagining of how we make software itself. It seemed quite vague and grand.