Theory of Fun for Game Design

New York Times A Philosophy of Games That Is Really a Philosophy of Life

A Philosophy of Games That Is Really a Philosophy of Life

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Learning How to Learn: How to Succeed in School Without Spending All Your Time Studying; A Guide for Kids and Teens

Barbara Oakley PhD • 1 highlight

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Cover of Learning How to Learn: How to Succeed in School Without Spending All Your Time Studying; A Guide for Kids and Teens

Rahul Vohra How to build great products with game design, not gamification