
Saved by Nick deWilde and
The Locus of Entertainment
Saved by Nick deWilde and
The action items to take from this essay would therefore be threefold:
At the level of the individual, this means the exploitation of what Han (after Johan Huizinga) terms ‘homo ludens’ – the playful elements of human personality – and the gamification of work. This means the merging of work and leisure, with work increasingly resembling play, and leisure treated as something we can and should make profitable; each ho
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