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Soulbound
One concern with making in-game items tradable is that the ability to trade items can negatively affect the gameplay as people are focused on extracting value from the system or only the players that are willing to pay a lot of money for items can enjoy the game.
Linda Xie • A Beginner's Guide to NFTs
Giving ownership to creators is the most impactful way to empower creators.
There is a transition happening from the attention economy to the ownership economy. Four ways to transition: the introduction of digital scarcity (NFTs), patronage (supporting creators), new economic models, and community ownership (DAOs).
There are many different wa
... See moreLi Jin • 101 - How To Own The Internet | Li Jin
T: Every multiplayer game has the concept of guilds, groups, collectives. Players know how to find others who can either complement or elevate their skills or social standing. We definitely see religion-like behaviors in games — like how fan fiction is written around a certain IP. In comparison, the craft in storytelling and world-building in crypt... See more
Tina He • Real Talk: Digital Objects & Ephemeral Selves
[Behold the souls of the ancient black dragons! You could inherit their power, the echoes of their continent-spanning might, and advance as quickly as any sacred beast dares. But if you inherit their memories and their titanic willpower, will you still be yourself? Or will you only be their vessel…]