
Saved by sari and
How to build great products with game design, not gamification
Saved by sari and
When you design for Core Drive 3: Empowerment of Creativity & Feedback, it is important to create a setup where the user is given a goal, as well as a variety of tools and methodologies to strategize towards reaching that goal. Often your users are not motivated because they don’t understand the purpose of the activity, do not clearly identify
... See moreThe best products don’t just fill a need. They help people get better at something they care about. Game thinking is a framework for building products that make your customers more powerful, knowledgeable, and connected. Like lean startup, game thinking is grounded in testing assumptions. And like design thinking, we start out in a problem space (a
... See moreAmy Jo labels this approach “game thinking.” (I could only wish that all of our projects used a process like what she describes here!) She calls it that because it is inspired by the way in which we game designers think of our players and their journeys: as a process of learning, guided by feedback, of hobby- and habit-building. A process of gettin
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