
Game Design

“A maze,” he would say, “is a video game distilled to its purest form.” Maybe so, but this was revisionist and self-aggrandizing. The mazes were for Sadie. To design a game is to imagine the person who will eventually play it.
Gabrielle Zevin • Tomorrow, and Tomorrow, and Tomorrow: Give the #1 bestseller to everyone you love this Christmas
This is a field known as gamification,
Brian Christian • The Alignment Problem
It’s worth asking ourselves what skills are more commonly needed today. Games should be evolving towards teaching us those skills.