
Dear Alt-Twitter Designers: It’s about the network!

The perils of designing for scale
“We are in the midst of a major social transformation — moving many of our day-to-day activities from physical places to information-based places that we experience on our phones and computers. The central question here is: How can we design these information environments so they serve our social needs in the long ... See more
“We are in the midst of a major social transformation — moving many of our day-to-day activities from physical places to information-based places that we experience on our phones and computers. The central question here is: How can we design these information environments so they serve our social needs in the long ... See more
Caio Braga • The aesthetics of our new fictions
After all, one of the hardest lessons we learned from that period: It wasn’t enough to build the app, you needed to also grow a critical mass of users. Without the right users there at the beginning, a user-generated content product would inherently be too shallow on content. Low engagement would lead to more low engagement.
Andrew Chen • What today’s social apps can learn from Web 2.0, the social network revolution from 15 years ago at andrewchen
The “network” is defined by people who use the product to interact with each other.