
Actionable Gamification: Beyond Points, Badges, and Leaderboards

When you design a great gamified system, you want to make sure that there isn’t one standard way to win. Instead, provide users with enough meaningful choices that they can utilize drastically different ways to better express their creativity, while still achieving the Win-State.
Yu-kai Chou • Actionable Gamification: Beyond Points, Badges, and Leaderboards

A Philosophy of Games That Is Really a Philosophy of Life
podcasts.apple.comActivities and feedback work together to engage your customers and let them know they’re on the right track. Investment is what happens when you collect, earn, customize, win, or build something you don’t want to lose. Triggers are reminders to return to the system you’re invested in. Together, all these techniques pull your customers back and comp
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