Actionable Gamification: Beyond Points, Badges, and Leaderboards
amazon.comSaved by sari
Actionable Gamification: Beyond Points, Badges, and Leaderboards
Saved by sari
Jane McGonigal, renowned game designer and Ph.D. in Performance
this can be accomplished by 1) Adding constraints to player choices, 2) Incentivizing players to take certain choices that actually meets the player goals, 3) Create an Interface that guides the user towards the Desired Actions, 4) Adding visual designs to attract the player’s sight, 5) Provide social guidance (often through computer generated char
... See moreone should not be too stuck on game mechanics, game techniques, or any outer appearances of a design. Rather, one should focus on the Core Drives