Sublime
An inspiration engine for ideas
he decided to make the closest possible approximation of a real browser that was feasible on his short schedule.
Ken Kocienda • Creative Selection: Inside Apple's Design Process During the Golden Age of Steve Jobs
Packy McCormick • Bull & Bear: Agora, the API Powering Clubhouse
Look at Google. Its heartbeat is erratic, unpredictable. It works for them—mostly, sometimes—but it could work so much better. Google arguably only has one big external heartbeat each year at Google I/O—and most teams don’t bother aligning with it. They typically launch whatever they want whenever they want throughout the year, sometimes with real
... See moreTony Fadell • Build: An Unorthodox Guide to Making Things Worth Making - The New York Times bestseller

A lot of companies start the design process by blocking things out with wireframes, like, the contact list goes here, and there’s a big wireframe with an X through it. Apple would start with these gorgeous mock-ups in Photoshop and Flash—or Shockwave at the time. There’s no code behind it, and you can only do one thing, but you get the feel.
Max Chafkin • Design Crazy: Good Looks, Hot Tempers, and True Genius at Apple
Packy McCormick • Minimally Extractive Meta
Adam Keesling • Substack Rhymes With Medium
