Sublime
An inspiration engine for ideas
People dramatically under estimate how many decisions one has to make before shipping the v1 of even the simplest product. They all seem obvious in retrospect, but so, so much thinking had to happen to ship something like "press a button, get a ride."
Tweets From Paul Graham · @paulg • Tweet
Here are my highlights on 57 of Paul Graham's essays.
Link: https://t.co/9FxIeRHTOU
Mckay Wrigleyx.com
Slide from our recent @linear all-hands. The strategy and focus of company has been the exact same:
— Build something excellent for the customer segment, win them over. https://t.co/t4Ye8agLII
Every PM should save these 2 screenshots to their desktop.
@bhorowitz's Good Product Manager / Bad Product Manager:
(15 years old and still ridiculously relevant.) https://t.co/8EFB1476Wu
... See more
Carl Vellottitwitter.com

Every PM should save these 2 screenshots to their desktop.
@bhorowitz's Good Product Manager / Bad Product Manager:
(15 years old and still ridiculously relevant.) https://t.co/8EFB1476Wu




I've been thinking about Venture aesthetics a lot
Most are nothing burgers, but there are a few that are shifting or are clearly stuck in the mud
So I've been collecting website screenshots to categorize them
I'm curious how they'll change over these next few yea... See more
After 10 years of building consumer social apps, I've decided to start exploring new areas. Building these products is an unforgiving grind—but I learned a lot along the way.
For those embarking on this path, here's everything you need to know:
TIME FOR A THREAD 👇
Tweets From Nikita Bier · @nikitabiertwitter.com