Sublime
An inspiration engine for ideas
Their core developers were brilliant, but they also had a second level of junior developers and offsite or second-site teams that were allowed to slip into an attitude of “code monkey-ness”—micro-focused on building “just this feature,” not thinking about how that single feature would integrate into the whole and unaware that some of the things the
... See moreDavid Scott Bernstein • Beyond Legacy Code: Nine Practices to Extend the Life (and Value) of Your Software
No more planning hell and enormous dependency matrices. You need a new feature? Find a suitable team.4 The team won’t have exactly the skills required, so they get to practice their meta-skill of learning.
Bas Vodde • Large-Scale Scrum: More with LeSS (Addison-Wesley Signature Series (Cohn))
Distributed Computing
Andrés • 1 card
Software Engineering
Nicolay Gerold • 41 cards
Future of Work
sari and • 293 cards
Working in tech should be more like filmmaking—artists jumping from project to project, collaborating with new creators across disciplines every few months, making magic happen.
Imagine a collab between your favorite designers/devs dropping like a Wes Anderson trailer.
How I ship projects at big tech companies
seangoedecke.com
future of work
Camila Guerrero • 2 cards