Sublime
An inspiration engine for ideas
Peter Gollwitzer
Julie Dirksen • Design for How People Learn (Voices That Matter)
Use images of up-close faces.
Weinschenk Susan • 100 Things Every Designer Needs to Know About People (Voices That Matter)
to encode the information in the same type of environment where you will also be retrieving that information.
Julie Dirksen • Design for How People Learn (Voices That Matter)
Sam Barondes’ book Making Sense of People
Timothy Ferriss • Tribe of Mentors: Short Life Advice from the Best in the World
Recruit some learners. You don’t need very many. The industry rule of thumb is that five or six end users are plenty.
Julie Dirksen • Design for How People Learn (Voices That Matter)
Susan Weinschenk • 100 Things Every Designer Needs to Know About People
The authors of the study conclude that the most effective form of training would be delivered on a “just in time” basis—that is, in anticipation of a pending decision.
Cass R. Sunstein • Nudge: The Final Edition
Makes sense, right? I’ll let you in on a secret: Over the course of my seventeen-year career, I have only once been surprised by the results of a usability study—only one time. Considering we have completed over 125 separate projects, those are some pretty low odds. Saying this out loud in my field is almost sacrilegious, and I have gotten a lot of
... See moreIrene Pereyra • Universal Principles of UX: 100 Timeless Strategies to Create Positive Interactions between People and Technology (Rockport Universal)
segmenting our visitors and personalizing information for them, we are much more likely to appeal