Sublime
An inspiration engine for ideas
“The fundamental thing that Linear did differently was this idea of being highly opinionated,” she says. “They understood that, the truth is, most companies have no idea what the right software development process is,” Zhan says. “The subset who do would much prefer focusing on building their product than dedicating time to shaping this process—cu
... See moreKarri Saarinen • Designing for the Developers
Scott Belsky Talk at South Park Commons
Often designs from frustration
Right now, greater skill is being brought by compute and developing a democratization of many things (code, design, etc.). Because of this, taste will probably be the most important skill
Taste is derived from culture and overlap of industries
Because of that
At Ink & Switch, we believe that software should be extensible in an easy, everyday manner. We believe users want to automate, customize, or even make their own tools without much ceremony. History offers us some great examples.
Ink & Switch • https://www.inkandswitch.com/end-user-programming/
Was Chatting With a Well-Known Founder Yesterday About the "Founder...


I can only truly speak for myself as a 10x developer, and here’s what I believe to be different about me and the other 10x (or even 100x) developers vs my 1–2x peers:
- Understanding how things work.
- I hate “magic” software frameworks and I will spend countless hours making sure I understand what’s going on behind the scenes before I’ll write productio