Sublime
An inspiration engine for ideas
But the catch was that this was never a sustainable long-term strategy, at least not for the purposes of promoting an open ecosystem. User-generated data is vulnerable to a family of sub optimizations such as Goodhart’s Law, in which using a “measure” as a “metric” devalues the measure itself. If you’re Google building PageRank on natural weblinks ... See more
Brian Flynn • Reputation in Web3: Ships Built on the Great Flood
Craig Donato interview: How Roblox navigates brands, UGC, and the metaverse
Venturebeatventurebeat.comOur fastest-growing age cohort is 17 to 24. That segment is growing the fastest. Roblox doesn’t really do traditional marketing. We grew entirely through organic network effects. One network effect is the UGC network effect. The more creators we have producing content, the more audience that attracts.
Dean Takahashi • Craig Donato interview: How Roblox navigates brands, UGC, and the metaverse
Roblox, and games/worlds like Minecraft are a huge step forward. Instead of just paying money to game developers, users can actually make money by developing for the ecosystem. It does, however, fall just short of the Bill Gates Line for a platform -- something is a platform if everything built on top of the platform makes more than the platform it... See more
Packy McCormick • What's on Deck for on Deck?

“The fundamental thing that Linear did differently was this idea of being highly opinionated,” she says. “They understood that, the truth is, most companies have no idea what the right software development process is,” Zhan says. “The subset who do would much prefer focusing on building their product than dedicating time to shaping this process—cu
... See moreKarri Saarinen • Designing for the Developers
Roblox is Already the Biggest Game In The World. Why Can't It Make a Profit (And How Can It)? — MatthewBall.co
Matthew Ballmatthewball.co

GamesBeat: David Baszucki has also said that you’re creating a platform. You’re creating the infrastructure, but it’s your users that are creating the metaverse.Donato: Fair enough. None of the content on our platform is produced by Roblox. All the experiences, all the gear, all the avatars, anything that you can buy is produced by the people, our ... See more