Sublime
An inspiration engine for ideas
Philosophically, taking blockchain as an implementation detail out of the picture, we believe in decentralized creator communities. Ultimately we believe the metaverse as a phenomenon will be a community-driven phenomenon, a bottom-up phenomenon. We want to do whatever we can to enable that. In the future, do I expect us to be enabling things like ... See more
Dean Takahashi • Craig Donato interview: How Roblox navigates brands, UGC, and the metaverse
Decentraland's world is scaling rapidly. Over the past year, Decentraland has grown its users by 3,300% and increased its token price even more. They have Mark Zuckerberg to thank, at least in part.
Mario Gabriele • Decentraland: The Metaverse's Early Mover | The Generalist
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Michael Lewis • Going Infinite: The Rise and Fall of a New Tycoon
Midjourney has rapidly become one of the most popular servers on all of Discord, with 2 million members. This has thrust text-to-image AI into the mainstream, which was all part of the plan for Midjourney’s founder David Holz. Holz told The Verge last month (in an excellent interview worth reading in full): “A lot of people ask us, why don’t you ju... See more
Digital Native • When Art and Technology Collide
A co-founder at Justin.tv, Vogt was later described as the "creative genius" at the start-up, who "hero-coded" the company out of problems and designed the camera systems necessary for live streaming.[8] As reported in Fortune, according to Justin.tv co-founder Justin Kan, Vogt would "just, like, lock himself in a room for three days and code away ... See more
Kyle Vogt
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Michael Lewis • Going Infinite: The Rise and Fall of a New Tycoon
By dispersing tools to millions, Roblox has made money for independent developers and created a flywheel for its own future growth. Nearly 1 million creators earned Roblox’s in-game currency (“Robux”) with their creations, and over a thousand have made over 10,000 real dollars in the past 12 months. 250 of its creators made over $100,000.
Scott Galloway • Roblox and the Dispersal of Creativity | No Mercy / No Malice
GamesBeat: David Baszucki has also said that you’re creating a platform. You’re creating the infrastructure, but it’s your users that are creating the metaverse.Donato: Fair enough. None of the content on our platform is produced by Roblox. All the experiences, all the gear, all the avatars, anything that you can buy is produced by the people, our ... See more
Dean Takahashi • Craig Donato interview: How Roblox navigates brands, UGC, and the metaverse
Cryptovoxels, another virtual world project, took a somewhat leaner approach. Launching with a very simple webVR experience in mid-2018 and led by a single developer, CryptoVoxels has gradually expanded its universe, careful not to sell more land than exceeds demand. Today, CryptoVoxels has done over 1,700 ETH in volume and the average price of lan... See more