Sublime
An inspiration engine for ideas
Kaczynski believed modern society made us docile and miserable by depriving us of fulfilling challenges and eroding our sense of purpose. The brain evolved to solve problems, but the problems it had evolved for were now largely solved by technology. Most of us can now obtain all our basic necessities simply by being obedient, like a pigeon pecking ... See more
Why Everything is Becoming a Game
ZORA ZINE
zine.zora.co

New in the Screenshot Essays series: Humble Giants are
Unbundling the Internet:
http://estromberg.com/humble-giants
Yet this definition of “public goods” has done more to justify self-serving activities for cryptocurrency insiders than the term suggests. We wanted to counter this empty definition and advocate for a more expansive view, informed by historical and social notions of the “public” and “good.”
Toby Shorin • Curating Value Exchange: Presentation + Q&A with Hito Steyerl
Mason Nystrom writes, “Web3 is about rearchitecting the existing services and products of the Internet so that they benefit people rather than entities.” If what web3 has enabled is for consumption to become collectible, the implications for gaming, art, and the creator economy broadly are profound:
Richard Kim • Thoughts at the Intersection of Web3 and Creative Culture


There is too much culture for culture to have manners, method or modulation. Things don’t cohere. They don’t line up in the beautiful diffusion waves running vividly in from the margin. This means it’s much harder to figure what and when culture will reach us. No more taking a position in the diffusion stream, as an innovator, early adopter, or lat
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