Sublime
An inspiration engine for ideas
Our brains have a natural desire to
Yu-kai Chou • Actionable Gamification: Beyond Points, Badges, and Leaderboards
If you have depression – play something like Pokemon Go (as an added bonus – it forces you to leave your house and get some exercise)
Jane McGonigal • Jane McGonigal – How Games Make Life Better - [Invest Like the Best, EP.138]
A New Superpower
Nir Eyal • Hooked: How to Build Habit-Forming Products
To win the videogame of life you just have to try to make the experience of being forced to play it as pleasant as possible, for yourself, and for all of the other players you encounter in your travels. Kira says that if everyone played the game to win, it’d be a lot more fun for everyone.
Ernest Cline • Ready Player Two: A Novel (Ready Player One Book 2)
Leveling up, unlocking special powers, and other game mechanics fulfill a player’s desire for competency by showing progression and completion.
Nir Eyal • Hooked: How to Build Habit-Forming Products
Reality Is Broken: Why Games Make Us Better and How They Can Change the World
Jane McGonigal • 7 highlights
amazon.com
Humanity Hero (Game Technique #27)
Yu-kai Chou • Actionable Gamification: Beyond Points, Badges, and Leaderboards
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