Sublime
An inspiration engine for ideas
Takeaway: A game’s essence revolves around playing it. Create a game to be played, not to make a profit out of it.
Al Anany • I Consulted Over 50 Crypto Projects — Almost All of Them Do Not Know What They’re Doing.
We believe P2E games should be careful about designing incentive structures that are based on gameplay alone. By doing so, they expose themselves to the risk of skewing their membership towards mercenaries, who are more likely to jump from game to game in search for higher returns (similar to how yield farmers jump from farm to farm in DeFi protoco... See more
kx • Play to earn economies as base layer protocols for games

But the curation was never about financial reward. It was “there's a small unscalable business here about taste, that people rely on and really like, and everyone who works on it doesn't make very much money, but they're very cool.” We just don't live in a world where that's an acceptable way to live. There's a lot of economic pressures and again, ... See more
Dirt: Complicated Culture
Amy Jo labels this approach “game thinking.” (I could only wish that all of our projects used a process like what she describes here!) She calls it that because it is inspired by the way in which we game designers think of our players and their journeys: as a process of learning, guided by feedback, of hobby- and habit-building. A process of gettin
... See moreAmy Jo Kim • Game Thinking: Innovate smarter & drive deep engagement with design techniques from hit games
Conscious Creators — Make A Life Through Your Art Without Selling Your Soul: Rolf Potts — How to Find Soulful Success and The Dance Between Creativity and Business
Rolf Pottsconsciouscreators.libsyn.comI built my first AI NPC teammates and here’s what I learnt
interconnected.org
New tools empower players to create their own content in the form of mods/maps/items/game modes. UGC allows games to scale quickly and cost-effectively—rather than building everything in-house.
Andrew Chen • State of Play: Six Trends Revolutionizing Games | Andreessen Horowitz
