Sublime
An inspiration engine for ideas
Doug Dillaman • Of Mascots and Men: Mike Cheslik and Ryland Brickston Cole Tews on Hundreds of Beavers | Filmmaker Magazine

Ian Walker • I wish it didn’t take federal crimes to see video games mid-development
Unlike professionals who develop characters and plotlines for video game studios, Lahijani specifically writes for users who play Grand Theft Auto 5 Roleplay, a multiplayer computer version of the popular console game. In this iteration of the game, players have to submit character backstories to join specific servers and play with certain users.
Megan Sauer • 19-year-old who makes $10,000 a month from his video game side hustle: 'I never knew that writing could make me' so much money


“You had a set of folks running these machines who were the priesthood of hardware, and the rest of us were railing against it,” says Chris Brown, a software-development manager at the time. “We wanted a playground where we could go to freely try things out.”
Brad Stone • The Everything Store: Jeff Bezos and the Age of Amazon
It is our understanding that Sony and Microsoft charge lower per-unit royalties for games that sell many copies.18 This interesting form of nonlinear pricing strengthens game developers’ incentives to focus on a few good games rather than many mediocre games.