Sublime
An inspiration engine for ideas
Scott Belsky Talk at South Park Commons
Often designs from frustration
Right now, greater skill is being brought by compute and developing a democratization of many things (code, design, etc.). Because of this, taste will probably be the most important skill
Taste is derived from culture and overlap of industries
Because of that

Even as the personal computer and then the phone made it onto the desktop and into the hands of most every single employee regardless of job, the structure, organization, and processes of a company continued to mirror those of the 20th century.
Steven Sinofsky • Creating the Future of Work

Sublime
sublime.app

@gordonbrander Although perhaps a 2x2 makes more sense per @kevin2kelly https://t.co/55uzti2B17
People dramatically under estimate how many decisions one has to make before shipping the v1 of even the simplest product. They all seem obvious in retrospect, but so, so much thinking had to happen to ship something like "press a button, get a ride."
Monopolies are bad. Violence is bad. Monopolies on violence turn out to be one of the best ideas ever. Go figure. #ThinkingIsHard
Here is a simple process for shipping software projects that works. First, decompose the project into a stream1 of headlines. Then pick an aggressive date to ship the first headline and work like hell to meet that date. Have everyone work only on one headline at a time– the upcoming one. Ignore everything else. Don’t work on anything that doesn’t h... See more