Sublime
An inspiration engine for ideas



People dramatically under estimate how many decisions one has to make before shipping the v1 of even the simplest product. They all seem obvious in retrospect, but so, so much thinking had to happen to ship something like "press a button, get a ride."
Monopolies are bad. Violence is bad. Monopolies on violence turn out to be one of the best ideas ever. Go figure. #ThinkingIsHard
- Level one: Nascent product-market fit. Likely a pre-seed or seed-stage company. The goal in this stage is to find three to five customers with a problem worth solving, engage with them, deliver a solution, and validate that solution. [examples: Vanta, L