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Unquestionably, Yokoi needed narrow specialists. The first true electrical engineer Nintendo hired was Satoru Okada, who said bluntly, “Electronics was not Yokoi’s strong point.” Okada was Yokoi’s codesigner on the Game & Watch and Game Boy. “I handled more of the internal systems of the machine,” he recalled, “with Yokoi handling more of the d
... See moreDavid Epstein • Range: Why Generalists Triumph in a Specialized World
Ben Barry
benbarry.com
Jobs’s basic operating principles have become the stuff of legend: (1) imagine a product that is “insanely great,” (2) assemble a small team of the very best engineers and designers in the world, (3) make the product visually stunning and easy to use, pouring innovation into the user interface, (4) tell the world how cool and trendy the product is
... See moreRichard Rumelt • Good Strategy/Bad Strategy: The difference and why it matters
In Google’s early years, Larry Page set aside two days per quarter to personally scrutinize the OKRs for each and every software engineer.
John Doerr • Measure What Matters: OKRs: The Simple Idea that Drives 10x Growth
David DiLoreto
@ddiloreto
Staff Level Early overstaffing tends to force projects into shortcutting the key design activity (to give all those people something to do). When work is divided over a large staff prior to completion of design, the interfaces among people and among work groups are not minimized. This leads to increased interdependence, meeting time, rework, and fr
... See moreTom DeMarco • The Deadline: A Novel About Project Management
Dwarkesh Patel's meticulously researched interviews have earned him praise from Jeff Bezos, Noah Smith, Nat Friedman, Tyler Cowen, and others. Shreeda Segan covers the 23-yeard old podcaster in her latest Meridian profile. "He approaches his episodes in a more personal way. He refers to a quote by computer scientist Donald Knuth, 'A program is
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