Sublime
An inspiration engine for ideas
His journey was guided by his extraordinary intelligence, his parents, his teachers at the Ethical Culture School,
Martin J. Sherwin • American Prometheus: The Triumph and Tragedy of J. Robert Oppenheimer
immediate rewards, punishments, and consequences
Julie Dirksen • Design for How People Learn (Voices That Matter)
Gurwinder • Why Everything Is Becoming a Game
The Marshmallow Test was a celebrated experiment in the history of psychology designed to measure children’s ability to delay gratification, and track the consequences of being able to think long-term. Some three-year-old children were offered a marshmallow, but told they would get two if they held off from eating the first one for five minutes. It
... See moreAlain De Botton • The School of Life: An Emotional Education
We are also taught to behave consistently, almost as if we are characters in a book, and you know
Alan Watts • What Is Tao?
Adler was very critical of education by reward and punishment. It leads to mistaken lifestyles in which people think, If no one is going to praise me, I won’t take appropriate action and If no one is going to punish me, I’ll engage in inappropriate actions, too. You already have the goal of wanting to be praised when you start picking up litter. An
... See moreIchiro Kishimi, Fumitake Koga • The Courage to Be Disliked: The Japanese Phenomenon That Shows You How to Change Your Life and Achieve Real Happiness
You have been programmed as a child to behave the way you are behaving.
Patti Henry • The Emotionally Unavailable Man
Habits are a dopamine-driven feedback loop. Every behavior that is highly habit-forming—taking drugs, eating junk food, playing video games, browsing social media—is associated with higher levels of dopamine.