I find explaining any actually interesting idea usually requires explaining like 5 subsidiary ideas. If you’re lucky. If you’re unlucky it’s like 25 and either they’re ready for a three hour lecture or you’re not going to succeed.
I find explaining any actually interesting idea usually requires explaining like 5 subsidiary ideas. If you’re lucky. If you’re unlucky it’s like 25 and either they’re ready for a three hour lecture or you’re not going to succeed.
the more and better access everyone has to tools, resources, etc, the clearer it becomes that the final boss bottlenecks are courage, imagination and giving a shit
If you’re going to do high-level creative work, you have to accept the messiness of your initial creations, knowing that excellence is born from the sisters of patience and iteration.
The second you start condemning young and fragile ideas, you’re toast.
https://t.co/Yee5XC9jll
David Perellx.com