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Story Time
The old way to build a positive narrative was to tell a consistent story about yourself over time. The new way is to have other people tell your story for you, either directly or by association.
Packy McCormick • Story Time
The thing that people scoff at -- these are just stupid jpegs! -- is the same thing that makes them so rife for narrative building. They’re largely empty vessels into which the community of owners and supporters can pour stories that turn into a narrative.
Packy McCormick • Story Time
NFTs have owned the conversation in a small-but-growing niche, and they’ve done it not by telling one, consistent story -- there is no NFT, Inc. -- but by giving people the tools, ownership, and incentives to go tell the million little stories about NFTs that build up to one loud narrative.
Packy McCormick • Story Time
What’s new is that today, power lies in sharing the mic.
Packy McCormick • Story Time
In World Building, Danco argued that yes, everything is sales, but sales isn’t enough. You need to build worlds. In a world of “abundant narrative and complex choices… You need to build a world so rich and captivating that others will want to spend time in it, even if you’re not there.”
Packy McCormick • Story Time
It’s essentially the progressive decentralization of narrative. Create the building blocks, tell the initial story, and then get out of the way. It might feel uncomfortable, and it’s not the right approach for everyone, but in the competition for attention, you’re up against people who are willing to give up control to let the narrative take on a... See more
Packy McCormick • Story Time
Corporate essays are kind of like sales, and according to Alex Danco, we’re past sales and on to something better: world building.
Packy McCormick • Story Time
The big idea was that companies and investors should be able to tell their own stories, directly.
Packy McCormick • Story Time
But as things get more and more abstract, as we move evermore towards a world of abundance, and as more and more of what we do and buy is for things beyond survival -- like social capital, entertainment, and utility -- the ability to weave a good narrative out of a tapestry of little stories is more valuable than it ever has been. How best to do... See more