
Saved by MD and
Finite and Infinite Games
Saved by MD and
To be serious is to press for a specified conclusion. To be playful is to allow for possibility whatever the cost to oneself.
The titled are powerful. Those around them are expected to yield, to withdraw their opposition, and to conform to their will—in the arena in which the title was won. The exercise of power always presupposes resistance.
The issue here is not whether self-veiling can be avoided, or even should be avoided. Indeed, no finite play is possible without it. The issue is whether we are ever willing to drop the veil and openly acknowledge, if only to ourselves, that we have freely chosen to face the world through a mask.
The rules of a finite game are the contractual terms by which the players can agree who has won.
I am not strong because I can force others to do what I wish as a result of my play with them, but because I can allow them to do what they wish in the course of my play with them.
To be prepared against surprise is to be trained. To be prepared for surprise is to be educated.
The joyfulness of infinite play, its laughter, lies in learning to start something we cannot finish.
Evil arises in the honored belief that history can be tidied up, brought to a sensible conclusion. It is evil to act as though the past is bringing us to a specifiable end. It is evil to assume that the past will make sense only if we bring it to an issue we have clearly in view. It is evil for a nation to believe it is “the last, best hope on eart
... See moreInfinite players regard their wins and losses in whatever finite games they play as but moments in continuing play.