Saved by Ajinkya Wadhwa and
A Game of Giants — Wait but Why
If we want to understand why people are the way they are, we should try thinking the same way. A human isn’t simply a perfect survival creature—it’s also just the right element of a perfect survival tribe. Examining the traits of a perfect survival tribe can help us see the specs for human nature, not only illuminating who we are, but why we’re tha... See more
Tim Urban • A Game of Giants — Wait but Why
Many of the most tribal traits come in the form of “Us > Me”—as if the tribal mindset is in direct competition with the me-first selfish mindset.
Tim Urban • A Game of Giants — Wait but Why
Or the way we view others. Our tendency to lionize members of Us and demonize members of Them.
Tim Urban • A Game of Giants — Wait but Why
For most early humans, forming into giants with other humans wasn’t just an advantage, it was a necessity.
Tim Urban • A Game of Giants — Wait but Why
A single cell is itself a giant—a magical living giant made up of trillions of non-living atoms—and an animal is a higher-level giant made up of trillions of cells. This concept—a bunch of smaller things joining together to form a giant that can function as more than the sum of its parts—is called emergence. We can visualize it as a tower.
Tim Urban • A Game of Giants — Wait but Why
We can be like spiders sometimes and like ants other times. Our independent life form makes trips up and down Emergence Tower’s elevator.
Tim Urban • A Game of Giants — Wait but Why
There are classic “Us > Them” traits, like our respect for loyalty—the feeling that being loyal is a critical virtue and nothing is worse than being a traitor.
Tim Urban • A Game of Giants — Wait but Why
But when Higher Minds work together, the effect can be just as powerful: the group as a whole gains superhuman abilities in learning and creativity and discovery.
Tim Urban • A Game of Giants — Wait but Why
The human Primitive Mind isn’t any nicer than the spider or ant Primitive Mind—but it is a bit more complicated. Unlike spiders and ants, whose independent life form never changes emergence floors, humans are a kind of hybrid creature that inhabits a range along Emergence Tower, not a single floor.